Track 02 — agent workflows

Your agents can generate anything. Then it dies in an output folder.

You already run Claude Code, Codex, or OpenClaw — generation is the solved part. What's missing is everything after: the result sits on whoever's laptop ran the job, nobody else can see it, and the next agent session starts from zero. Point your agents at Creative Engine and every output becomes something you can view anywhere, share with anyone, and hand to the next agent with its context intact.

For teams already generating creative with agents, whose best work piles up in local folders — and whose agents forget everything between sessions.

Your workflow, mapped

What each step becomes.

Keep your agents, your prompts, and your tools. The only thing that changes is where the output lands — and what it's worth once it's there.

  • The run ends in an output folder on one laptop

    The agent publishes straight into Creative Engine

  • Screenshot it into chat so others can look

    Open it on web or mobile, wherever you are

  • Zip files and re-upload to share outside the team

    Send one link — viewers open it instantly, reviewers sign in once

  • Rebuild the prompt and re-attach files for round two

    An agent reads the pins and versions, then does the next pass

  • Every agent and every session starts cold

    All your agents pull the same context and brand memory

Step by step

From output folder to shared memory.

Five moves. Your generation loop stays exactly as it is — this is what happens to the output once the run finishes.

  1. Publish agent output directly

    Today

    The job finishes and the result lands in an output folder — visible to exactly one person, named something like final_v3_actually_final.png.

    With Creative Engine

    Your agent publishes each result into Creative Engine as a version on an asset, as part of the same run. No saving, renaming, or re-uploading — the handoff step disappears.

    TipWorks from Claude Code, Codex, or OpenClaw — publishing is one instruction in the same session that generated the work.

  2. View it from anywhere

    Today

    Seeing the output means being at the machine that ran the job, or waiting for someone to wake up and screenshot it.

    With Creative Engine

    Every output is viewable on web and mobile the moment it lands. Check the overnight batch from your phone over coffee, and flip between versions side by side.

    TipMorning triage gets fast: skim the batch on mobile, star what works, kill what doesn't — before you're at a desk.

  3. Share with one link

    Today

    Sharing means zipping files, uploading to Drive, and pasting into chat — where the files and the reactions to them immediately go separate ways.

    With Creative Engine

    Send one link. A view link opens in any browser with no account; reviewers accept your invite, sign in once, and pin feedback directly on the asset — so the work and the response to it stay in one place.

    TipThe link always shows the latest version with history intact — send it once and it never goes stale.

  4. Let an agent take the next pass

    Today

    Round two means rebuilding context by hand: re-attaching files, pasting feedback into a prompt, and hoping you didn't drop a note.

    With Creative Engine

    Any agent reads the pins and version history and produces the next pass itself. The feedback is the brief — you review the result instead of assembling the request.

    TipThe agent that does round two doesn't have to be the agent that did round one.

  5. Give every agent the same memory

    Today

    Each session starts cold. The Claude Code session doesn't know what the OpenClaw run produced, and neither remembers what the client approved last month.

    With Creative Engine

    Once the work is in Creative Engine, all your agents pull the same context — assets, feedback, versions, and the brand memory that approvals build. Any agent can pick up exactly where another left off.

After the first week

What actually changes.

  • Agent output stops dying in local folders — everything your agents make is one link away.

  • You review from your phone instead of from the machine that ran the job.

  • Handoffs keep context: between sessions, between agents, and between people.

  • Round two takes one instruction, not an afternoon of re-assembling the brief.

Yeah, but…

The questions your team will ask.

Which agents does this work with?

Claude Code, Codex, and OpenClaw today. Publishing and reading context are agent instructions, so anything that can follow instructions can join the loop.

Do viewers need an account?

To look, no — view-only links open on web and mobile with no account. To pin feedback, reviewers sign in once via your invite (Google works); after that, commenting is immediate.

Can different agents work on the same project?

Yes — that's the point. The context lives with the work, not with the agent, so a Codex session can build on what a Claude Code session made.

Does this replace our repo or output folder?

Keep them. Creative Engine is the review and memory layer for creative work — the place outputs go to be seen, discussed, and reused — not a replacement for your storage.

What does the agent actually read back?

The pins on each version, the version history, and the brand memory that approvals accumulate — the full "what was asked and what was decided" record, machine-readable.

Point your agent at Creative Engine.

Bring a real generation loop — we'll wire one of your agents in live and run a full publish, review, and second-pass cycle in twenty minutes.

Book a demo

or email stevenc@hsinyenchung.com